Cost of mobile games increasing? Cut the Rope Dev ZeptoLab explains. n3rdabl3 Compared to the companies first game, Cut The Rope which released in 2010. The company spent hardly anything on advertising and marketing costs. With these growing costs in game development for themobile platform, are we about to see a change in ... See all stories on this topic » | n3rdabl3 |
EON: Enhanced Online News (press release)
BEIJING--(BUSINESS WIRE)--Jean-Michel Detoc, Managing Director of Ubisoft'sMobile Game Department, has recently been confirmed to join Advisory Board of ChinaJoy World Mobile Game Conference (WMGC) as an honorary advisor. The event will be ...
See all stories on this topic »Activision: Unique Call of Duty Games for Mobile On the Way
Den of Geek (US)
There's no denying that the past mobile Call of Duty games have been lackluster in every sense of the word. Now, Activision Blizzard senior director of mobile sales Jon Estanislao has boldly stated that future Call of Duty mobile titles will be "unique ...
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Mobile games could help Google beat Apple - Mobile Commerce Press Mobile Commerce Press Google Play is home to a vast assortment of mobile applications covering a variety of needs and interests. Google has announced that Google Play's revenue has shown impressive growth, outpacing that of Apple's own App Store. Mobile games play a ... See all stories on this topic » | Mobile Commerce Press |
Gamasutra
Munich, Germany – April 24th, 2013 – Publisher GamesInFlames and developer Chimera Entertainment are pleased to announce today that Word Wonders: The Tower of Babel has won the German Computer Games Award in the category BestMobile Game.
See all stories on this topic »Amid A Challenging Mobile Transition, Zynga's Revenues Decline 18% To $264M
TechCrunch
The company is now looking ahead to a couple potential growth areas: 1) mobile games 2) midcore games 3) third-party publishing and 4) real-money gaming. On mobile platforms, which is the huge growth area for the industry, Zynga has a couple of ...
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Paid Games on Smartphones Expected to Outpace Hand-Held Consoles New York Times (blog) ... including offering “freemium” products, which can include ad-supported games, or products that are initially free but then require paid additions. The switch by consumers to mobile games will probably affect investor confidence in Nintendo and Sony. See all stories on this topic » | New York Times (blog) |