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Mobile Games

Report: WeChat Is Disrupting Mobile Games In ChinaThe Next Web
Messaging and gaming seem like two entirely different platforms. You would never have thought it possible — but a messaging service is disrupting the mobile ...
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Foxconn's Gou Says Yes to Games, No to BatistaBloomberg
Foxconn Technology Group founder and Chairman Terry Gou is keen onmobile games. He's keen on software. He's keen on cloud computing, Internet data ...
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Games: The Killer App for Mobile24/7 Wall St.
Mobile games are by far the most popular apps in both number of downloads and revenue for mobile device makers. Game downloads for the iPhone and iPad ...
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Patrick Wheeler: Bringing Mobile Gaming to China | Casual Connect ...Gamesauce
Patrick Wheeler, CEO of Smartions, describes his company as a provider of comprehensive game and app adaptation services for the Chinesemobile market, ...
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Shanda Games Limited(ADR) (GAME): A Mobile Gaming Platform ...Seeking Alpha
Shanda Games (GAME) appears to be one of the leaders in the mobile gaming market in China. And perhaps the best play in the industry. Shanda has a proven ...
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Nintendo: Please Release Legacy Games For Mobile, Shut Up And ...iDigitalTimes.com
Dear Nintendo, please spend less time avoiding the state of mobile gaming and more time shutting up and taking money. The Japanese gaming giant is known ...
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Si Shen: On rebuilding her games firm Papaya MobileBBC News
Does the entrepreneurial spirit run in families? One company founder who thinks it might is Si Shen, of Papaya Mobile, which produces games formobile ...
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Mobile Game Review: Device 6 (iOS)Paste Magazine
Device 6 has good taste. That's evident from the start, with its Saul Bass-style intro and an aesthetic cribbed from cult 60s British shows like The Prisoner and ...
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Worldwide video game market to total $93 bn in 2013domain-B
Mobile games are the fastest-growing segment of the market, with revenue set to nearly double between 2013 and 2015 from $13.2 billion to $22 billion, ...
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Worldwide video game market to reach $93 billion in 2013: GartnerTelecomTiger
Mobile games are the fastest-growing segment of the market, with revenue set to nearly double between 2013 and 2015 from $13.2 billion to $22 billion.
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